


- Fixed a bug that caused orchards to cause invalid data access and or data corruption if a citizen tried to harvest a tree, but the tree died before he got there.- Fixed a bug that caused dropped resources (from citizen death/task cancelation) to drop in invalid places.A UCS2 - UTF8 conversion wasn't made properly. - Fixed a bug that caused fonts from 1.0.4 to not load in 1.0.5.- Added graphs for textiles to Town Hall UI.- Added textile to the Status Bar, Resource Limit window, and Town Hall UI.- Livestock has a resource limit for the by product they make (eggs, wool, milk, etc) Note that if a by product isn't created because of the resource limit, the icon won't appear above the building.- Cropfields, Fishing, Forester, Hunters, Orchards, and Pastures now have a configurable resource limit.- Textile limit is now available for modders to use.- Nvidia and AMD GPUs in laptops should now be auto selected for use, instead of an Intel Integrated card.- Beta Mods and Mods newer than the currently released version can no longer be uploaded to Steam Workshop.This should make looking at conflicts and uploading to Steam workshop easier.
Banished for pc mod#
- Sped up mod details dialog for massive mods that have 10000's of files included.- Added safety code to check for invalid and dangling pointers - this should make catching hard to find and rare issues easier.Video DX9/DX11/GL dlls are no longer required for compiling shaders. - Shader compiler is now in it's own DLL.- Data compilation is now in a separate DLL - CompileWin.dll - this can be swapped out for other platforms (consoles, mac, linux, etc).- OpenGL is now supported (but isn't currently being released with the PC version).- Math library can now be compiled without the need for SIMD instructions.- Any mods with custom materials will need to be modified to point to the new shaders and/or use SRSL.- All materials now use custom shading language SRSL instead of HLSL.- Memory usage allowance has been increased to 1 gigabyte, which should allow for larger mods.- Resource files can be in UTF8, USC2, UTF16, big and little endian.If anything seems amiss with the new version, contact me. Just unzip it into the directory where Banished is installed.
Banished for pc Patch#
You can use this patch here: BanishedPatch_1.0.4_To_1.05.zip. If you want, you can patch from 1.0.4 to 1.0.5 manually (the non-steam version). There's a new modkit, available here: BanishedKit_1.05.zip
Banished for pc update#
GOG might take a few more hours to update to 1.0.5. If you bought on GOG.com, you'll have to log in and download it. On Humble Store, or if you bought direct, you can download the new version by logging into your humble account, or using this tool. Today 1.0.5 has been released! If you play on Steam, you should get an auto update.
